Telemetry We Can Agree On
A type-safe, additive telemetry system designed for game developers and communities.
Real time data without re-architecture.
A type-safe, additive telemetry system designed for game developers and communities.
Real time data without re-architecture.
The generated SDK is an enhancement to your existing software, not a replacement for your core systems. It sits alongside your game loop, emitting structured events without touching your render pipeline or gameplay logic.
Generated APIs are intuitive and type-safe, ensuring that events are validated before they reach production. Making it easy to instrument telemetry correctly and consistently.
Our infrastructure is designed to process game telemetry, not player identity. We don't collect, see, or store personally identifiable information.
Sessions are keyed by ephemeral IDs unless players opt-in to identity features. Schemas are transparent, so players see exactly what's being tracked. No surprises.